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Digital competence self-assessment

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Digital competence self-assessment

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There are several digital competence models and tools for self-assessment designed for general purposes (e.g. the Digital Competence Wheel) or adapted better to youth work context (e.g. Skill-IT, Verke's tools).

Yet, we invite you to use one or more tools to self-assess your digital competence and reflect on your abilities in the international youth work training setting.


Skill-IT - competence self-assessment tool for youth workers

The Skill IT for Youth Competence Framework covers 9 Competences specifically relevant to youth workers who engage in Digital Youth Work and who are interested in supporting young people develop 21st century skills. Access online self-assessment tool.




DYW SNAC digital competences in youth work

The assessment tool for digital competences in youth work is an outcome of the Digital Youth Work Strategic Cooperation be- tween National Agencies (DYW SNAC). It has been developed and tested together with the European community of youth work practitioners. Download the self-assessment tool.



Verke’s professional digital competence toolbox for youth work

The professional digital competence toolbox for youth work, created by Verke, is intended as support material for youth work organisations to structure, assess and develop their staff members’ professional digital skills. Access toolbox online.




Digital Competence Wheel

The Digital Competence Wheel is developed by Center for Digital Dannelse, who has been specializing in digital formation and digital competences for more than 10 years. Access the digital competence wheel.



Complete the following steps to earn a digital badge:
  • Step 1. Explore offered self-assessment tools and choose one (or more) to self-assess digital competence.
  • Step 2. Reflect on your self-assessment process and results. Share your insights in the badge evidence reflection. Upload results to get a badge for completing this activity.

Awero organisation created this educational resource and activity to support trainers digital competence development.

Activity content and badge issuing criteria aligned with the European Training Strategy (ETS) competence model for trainers to work internationally.
  • Assessing one’s own learning achievements and competencies;
  • Applies appropriate methods and digital tools for assessment and self-assessment of their own learning achievements;
  • Is comfortable with exploring and experimenting digital technologies and tools;

Want to endorse (?) our organisation, this activity and/or badge - send us an email! Contact us at info@awero.org for further questions.

Get activity badge

Digital competence self-assessment Get this badge

Badge earner has become familiar with several digital competence models and self-assessment tools, most designed for the youth work field.

To get this badge, trainer:
  • Completed self-assessment using at least one digital competence tool.

Activity content and badge issuing criteria aligned with the European Training Strategy (ETS) competence model for trainers to work internationally.
Learning duration: 1,5 hours.
Ülesanded
Task no.1
Evidence verified by: one activity organiser
Get familiar with digital competence models and self-assessment tools
  1. Use at least 1 self-assessment tool to assess your digital competences. Which tool(s) have you used - write their name or/and upload a screenshot.
  2. Share your reflection on your digital competence strengths and abilities.
  3. Share 2-3 priority areas for you to develop your digital competences.

Skills

ETS-TR
#Assessing one’s own learning achievements and competences
ETS-TR
#Applies appropriate methods and digital tools for assessment and self-assessment of their own learning achievements
ETS-TR
#Is comfortable with exploring and experimenting digital technologies and tools
Learning to learn
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Time to complete: 1 tund 30 minutit
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Badgecraft käitab veebi taristut Õppimise linnade ja regioonide jaoks. Euroopa konsortsium arendab seda platvormi kaasrahastusega Euroopa Liidu programmist Erasmus+.
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Co-funded by the Erasmus+ programme of the European Union
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