Содержание
Everyone is creative, inventive, and imaginative. Everyone can create the future and change the world.
Makey Makey is a circuit board that you plug into your computer and it acts like a keyboard. Each metal pad that you see on the Makey Makey is a conductive touchpad. That means the touch pads on a Makey Makey can be connected to other things to invent whatever you can dream up!
Get a set of Makey Makey and start exploring what you can do with Plug and Play Apps. After trying out and playing, reflect on the following questions: - What was your experience of using Makey Makey? What impact did it have on you?
- How can you use this game in your training and learning activities?
Submit your reflection responses to the badge evidence below.
Watch an introductory video explaining what Makey Makey is and how you can use it.
Makey Makey started as a project that was initiated by two students at MIT Media Lab under the advisorship of Mitch Resnick and is an academic and artistic project. Now it's both a business and a project with thousands of community collaborators, with more joining the ranks of inventors every day.
Inspiring resources:
Awero organisation in collaboration with the Youth Work Ireland Midlands created this educational resource and activity to support trainers' digital competence development.
Activity content and badge issuing criteria aligned with the European Training Strategy (ETS) competence model for trainers to work internationally. In particular: - Is comfortable with exploring and experimenting digital technologies and tools;
- Promoting creativity, problem-solving and 'out-of-the-box' thinking;
- Enables participants to be creative and think out of the box;
- Facilitates problem solving;
- Dares to improvise and experiment and to acknowledge the importance of this.
Want to endorse (?) our organisation, this activity and/or badge - send us an email! Contact us at info@awero.org for further questions.